Tuesday, August 26, 2008

Greatest P4P: ROUND 2.1

Fighting Chance
ROUND TWO: P4P, in theory
[page 3]
<1> <2> <3> <4> <5> <6>

Each fighter has his unique fighting style. Some prefer to stand-up. Some go for the clinch. Others want to take to the ground and grapple. Although this doesn't automatically say how good a fighter is at the different phases of the game, it does provide a clue to his tendencies and his preferences; the things that inevitably translate to his personal fighting style. This part seeks to figure out what particular brand of fighting Anderson Silva and Fedor Emelianenko bring to their fights with the aim of judging, as best we can, who the better fighter is. For this we need to keep in mind two things:

One, we're dealing with p4p best, in theory meaning, "Had the fighters been naturally of the same weight-class, who would the best be?" This implies a full-on comparison of all fighters in all divisions. As much as we're comparing Fedor and Anderson to their own weight-class, we are also going to cross-analyze the two against other competition outside of it. I know it's getting complicated, but let's move on. I'll clarify on the way.

The second thing to keep in mind is that we're going to attempt to breakdown the fighter's game per phase (stand-up, clinch, ground). We're going to do this by standardizing a rating system. Here it is:
  • For each phase, there will be listed under it the available options/actions to a fighter.
  • Each action would then be weighted with either a full point (1) or a half point (0.5) decided by the nature of the action--a full point if it tends to create (or prevent) direct win conditions, half if it does not.
  • After this is the players rating, which ranges from 0 to 3. A zero (0) means that fighter is no good at all in that aspect of the phase, a three (3) means he's one of the best.
  • Multiplying the weight and the rating, we get the fighter's score for that action.
  • We add them all up and see what happens.
  • A peculiarity is the defense aspect of each phase (grey horizontal). This is subtracted to the other fighter's offensive score.
  • In an equation, phase-action weight x fighter rating = phase-action score
  • (Sum of phase-action scores) - (sum of def. phase-action scores) = Phase Total
Still confused? Why don't we just look at the stupid table? It's simpler that way.



Stumble Upon Toolbar

No comments:

Post a Comment